6 – Customising your Pet

🎯 Learning Objectives

Develop the Programming and DevelopmentAlgorithmsLiteracyInformation Technology Learning Strands:

  • Develop an understanding of structured programming.
  • Be to able to declare and assign variables and lists.
  • Be able to use conditional statements such as if statements.
  • Be able to use arithmetic operators and loops such as repeat loops.
  • Be able to import sprites and images to customise your virtual pet.

End of Week 5 Scratch Code

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🏅 Badge It – Customising your Virtual Pet

  • To earn your last badge, you need to customise your pet.
  • The time you have to do this will depend on how quickly you finished the other lessons.
  • Customise your script to make it your own project. You can add anything that you like, but some ideas might be to:
    • PetFitness – If your Pet doesn’t exercise it can grow fatter, maybe it performs a little animation when you tell it to exercise.
    • PetToilet – Maybe your pet becomes stinky if it doesn’t go to the toilet.
    • PetCleaniness – Make your pet take a shower or bath when he becomes dirty.
    • Pet Behaviour – Maybe your pet runs about the screen, or starts messing with other sprites and you have to punish your pet to make it behave.
    • Music – Add a BoomBox that when it plays music your pet starts to dance.
    • Background – Change the background, add items of scenery or other sprites that can interact with your pet.
  • The quality and complexity of your customisation will determine which colour badge your teacher awards you.
  • Remember to upload screenshots of your finished project to bournetolearn.com
  • Here are some sprites that you could use: